This program will offer both a hands-on experience as well as an overview of the different types of Extended Reality technologies, how they are being used in the world today, and how we are using them at the Great Neck Library. Get some ideas of programming that you can do with this tech as well as an idea of how these technologies may be used in libraries in the future. In addition, we will have a hands-on experience where you can try out not only Meta Quest VR devices but all AR applications, Merge cubes, and the Magic Leap One a Mixed Reality Headset that can bridge the line between the real world and the Virtual world, and much more!
Presented by Christopher Van Wickler.
Senior Emerging Technologies Librarian, Great Neck Library
Code of Conduct
For questions, please email Eliscia Cirrone, email@example.com.
Professional Development Hours: 2 (.2 CEUs)
Program Recording: NO - In Person Event
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